It's about the relationship between humans and technology, about the design of technology. It's about how we can get our lives back by dropping technology addiction. Technology has two big problems: it's difficult to access and it's addicting. I want to make my listeners' lives better by opening their eyes to the design and use of technology. My goal is to change the way you look at the world and make it a better place.
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© Copyright: Dr.-Ing. Peter Rössger Consulting
The Human-Technology Podcast
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- Amount of episodes
- 70
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- Episode type
- episodic
- Podcast link
- https://podvine.com/link/..
- Last upload date
- May 27, 2023
- Last fetch date
- June 9, 2023 7:24 AM
- Upload range
- WEEKLY
- Author
- Dr. Peter Roessger
- Copyright
- Copyright: Dr.-Ing. Peter Rössger Consulting
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- Three Doubts, or better Said: Three DisappointmentsIn this episode of the Human-Technology Podcast, I look at three things that didn't necessarily disappoint me, but made me think and doubt. It's about my switch to the Apple world, the level 2 automation of a German premium vehicle and my experiences with the Cupra Formentor HMI.0 comments0
- Loneliness despite, with and through TechnologyLoneliness is seen as something that old people feel and experience. There are increasing signs that this is not true, that young people can also be affected by loneliness. In this podcast episode I analyze what loneliness is, what makes it different from being alone, what role technology plays and how we can tackle it.0 comments0
- The Human-Technology Podcast Apr 28 · 33m Digitalization, Artificial Intelligence, and Human Centric: Three Megatrends in Technology DevelopmentMegatrends are like avalanches in slow motion: they are slow, last for decades, but have huge impacts on people and societies, and are virtually unstoppable. In this episode, I analyze what I think are the three most important trends for technology developers: digitalization, artificial intelligence, and human centric.0 comments0
- Trust and Technology: How does it Work?We are surrounded by vast amounts of technology. It determines our everyday life, life as we know it is unthinkable without technology. We have trust in technology. Without that trust, we couldn't use technology. In this episode I talk about too much and too little trust in technology and how technology is changing trust between humans.0 comments0
- Artificial Intelligence: Visible or Invisible?The topic of artificial intelligence is associated with fears and reservations, partly rightly, partly wrongly. If we represent artificial intelligence, its work becomes visible and does not take place in secret, then we have the chance to use the advantages without surrendering ourselves. In the KARLI project, I deal with the topics of AI and HMI and have written a paper on it. Here I discuss the key points and why the movie industry is an inspiration for human-technology design.0 comments0
- Analyze, Minimize, Control: From my New Book Status OfflineMy new book Status offline is available since a few days. The feedback I'm receiving is totally positive, which makes me super happy! In this episode of The Human Technology Podcast I'm talking about the book, focusing on the aspect, how to handle technology in our everyday lives, getting the benefits technology delivers but not stepping into the traps Big Tech has created for us.0 comments0
- 5 reasons why Automotive HMIs are DifferentAutomotive HMIs (human-machine interfaces) differ from those of smartphones, PC software, aircraft cockpits, or power plant control rooms. There are a number of reasons for this, which I discuss in this episode. It's about the users, security, and a lot about mental resources.0 comments0
- Status: Offline - The Guide to more Balance in a Technology-Dominated WorldMy new book "Status: Offline - The Guide to more Balance in a Technology-Dominated World" will be published on March 6, 2023. At this date in German only, the English version is under planning. In this podcast episode I introduce the book, go through the most important chapters and read a few paragraphs from it.0 comments0
- The Human-Technology Podcast Feb 3 · 30m How do We Go on? Five Questions I Brought Home from the CESWhile I was walking around CES 2023 in Las Vegas, looking at the exhibits, talking to clients and business partners, or having an after-show beer, a number of topics that were triggered by the event went through my head. They go well beyond the CES and point to the future. In the end, five questions remained, which I will discuss in this episode.0 comments0
- What Happens at Vegas Stays at Vegas? Report from the CES 2023CES 2023 is already history. The Consumer Electronics Show is the largest trade fair of its kind in the world. Vehicle manufacturers and suppliers are using this event more and more to present their innovations. The 2023 edition will be remembered as a return to normality. In this podcast episode, I cover what happened in Las Vegas. It's about trends, vehicles, technologies, and tools.0 comments0
- My 2022: The End of the Year Review EpisodeIt's the time to look back at the year and look forward to what's to come. In this episode, I review 2022, talk about the highlights at trade fairs and congresses, and about my personal technology tops and flops. Finally, a brief outlook for 2023 at the end.0 comments0
- The Cure for Boredom is Curiosity: about the Bosch Connected World 2022The Bosch Connected World 2022 took place in Berlin at the beginning of November. It was a huge and good event with over 1,500 participants on-site and 80 exhibitors. 140 speakers performed on three stages. In this episode, I summarize and comment on the most important statements. It is about trends, megatrends and new technologies, user experience, and the mobility of the future.0 comments0
- I'm having more than enough Problems, I don't need anyone Fiddling around with the HMII've heard more than enough derogatory and frustrating remarks about the work of HMI, UX, and UI developers in my professional life. Sometimes you need patience and good standing. In this podcast episode, I analyze a few personality development topics and see how they can help you.0 comments0
- Why Automotive HMIs are Different, Loss of Competence and Icons vs. Fonts: Three Topics that Move my ListenersI keep asking my listeners which topics are on their minds, what questions they have, and where I can help. In today's episode, I talk about three different topics. 1. HMIs in cars should be different than those on smartphones, even though it's so tempting to just copy the apps. 2. Technology brings both losses and gains in skills. 3. There are good reasons for icons and for fonts in HMIs.0 comments0
- The Human-Technology Podcast Oct 21 · 39m Five Steps for Sexy TechnologyThere are various processes, ways, and procedures to make technology sexy in order to achieve a positive user experience. In this podcast episode, I'm talking about user-centricity, context dependency, what role usability plays in the context of user experience, the agility and linearity of processes, and about product testing.0 comments0
- Back from Vacation Special Edition: Perspectives, a Book, and Android AutoAfter the short summer break of the human-technology podcast, there is a slightly shorter special edition today, with which I am returning from vacation. It's about my plans for the rest of the year, a book that surprised me, and I'm nagging about Android Auto again.0 comments0
- Our Decision: Do we make Technology Good or Bad?It's always how we deal with it, how we handle the technology, what we do with it when, and where what makes it good or bad. Our actions, our decisions, and our thinking define the value of technology. That's the good and bad news simultaneously: it's in our hands, we can make the change, and drive thought and action forward. We can surrender, abandon the catches of Big Tech, of product manufacturers and service providers. We as individuals, we as a society, and we as humanity have it in our hands.0 comments0
- Do you sometimes Feel like a Chef or an Architect? Six Parameters to Design an excellent HMIEveryone has an opinion about HMI, everyone has emotions when he or she interacts with technology. That's a good thing, but it doesn't lead to solutions that satisfy larger user groups. I discuss six parameters that you can use to analyze and develop HMIs.0 comments0
- Clash of Cultures: I has never been that difficult to Design an Automotive HMINew players in the vehicle industry have chased the established players in front of them, especially in the HMI (Human Machine Interface). They are catching up now, giant screens, buttonless dashboards, and feature updates via the air interface are standard in many new vehicles. It's time to look at some of the technologies and analyze their advantages and disadvantages from a user's perspective.0 comments0
- Protective Capsule, Means of Self-Expression, Communication Device: Roles of the Car Beyond MobilityBasically, a car is a technology designed to move humans and goods from A to B. It fulfills this core task in most cases. However, and this is what makes the automobile as an artifact so exciting, it plays many other roles in the lives of the users. I've looked at three of those roles beyond mobility and discuss them in this episode of the Human-Technology Podcast.0 comments0
- The Human-Technology Podcast Jun 24 · 44m The CarHMI 2022: five Statements and my Thinking on themThe CarHMI in Berlin is one of the major conferences on HMI in vehicles. The term HMI is used very broadly here, covering a wide range from HMI technologies to topics such as artificial intelligence in vehicles and automated driving to development processes. I picked out five speaker statements, analyzed them, and commented on them.0 comments0
- The User: The Big Unknown and how to Learn more about it - Part 2Part 2: Not everyone thinks like you. In all honesty, if you're a homo technicus, very few others think like you. Alan Cooper Developers tend to expand their world, their thinking, and their way of making decisions for all users. You can't blame them for that. Successful products are easy to use, users are unknown beings. Usability studies are mandatory as part of product development. In this and the next episode of the human-technology podcast, I explain how studies are planned, conducted, and evaluated.0 comments0
- The User: The Big Unknown and how to Learn more about it - Part 1Not everyone thinks like you. In all honesty, if you're a homo technicus, very few others think like you. Alan Cooper Developers tend to expand their world, their thinking, their way of making decisions for all users. You can't blame them for that. Successful products are easy to use, users are unknown beings. Usability studies are mandatory as part of product development. In this and the next episode of the human-technology podcast, I explain how studies are planned, conducted, and evaluated.0 comments0
- Our Brains: a Computer in our Head or a Miracle of the Evolution?Our brain as we know it - and most of the time we use it - emerged in its basic character during the cognitive revolution 70,000 years ago. With this artifact adapted to the conditions of the Stone Age, we are constantly changing our environment and have to deal with the consequences. In this episode, I look at the strengths and weaknesses of the brain and analyze whether it is a computer in our head.0 comments0
- The Machine you Sit on can Tell the World exactly where you Stand: Usability, User Experience, User DelightUsability, user experience, and, relatively new, user delight define the quality of human-machine interaction. Usability is the usability, the rather hard part. User Experience deals with the emotion of the user and the emotions that technology triggers. User Delight borders on user experience, but focuses on the development, development, and communication of personality, the communication of self-image.0 comments0
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© Copyright: Dr.-Ing. Peter Rössger Consulting