Hello there! Come in, get comfortable, and welcome to Roll Your Own Adventure. It’s an improvised storytelling podcast with a heavy dose of audience interaction. Follow five friends as they journey into the mysterious realm of Raylia using nothing but their wits, some dice, a vague and nebulous understanding of D&D… And you! Our listeners!
Podcast hosts
- ryo_adventure
@ryo_adventure
© 2020
Roll Your Own Adventure
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Podcast information
- Amount of episodes
- 47
- Subscribers
- 12
- Verified
- Yes
- Website
- Explicit content
- No
- Episode type
- serial
- Podcast link
- https://podvine.com/link/..
- Last upload date
- July 12, 2022
- Last fetch date
- March 28, 2023 1:35 PM
- Upload range
- MONTHLY
- Author
- Sarah, Andrew, Jake, Jazz, Célina
- Copyright
- 2020
susbcribers
- 40 // The Burdens BelowSomething's not quite right beneath the deck of the Undercurrent, and it's time to find out what’s been hiding in the shadows. But can our adventures make a plan before their own fears catch up with them? And who can they trust when the stakes start to climb? Loyalties are tested, sacrifices are made, and someone goes through a... fuzzy... transformation0 comments0
- 39 // Mayhem's ReachWhat was that noise? Did you see that shadow!? Where did they come from?? Both our stowaways and the crew start to feel the effects of Mayhem's Reach as the Undercurrent moves into the long, twisted cave system that marks the start of the Split Grotto, and the fourth and penultimate gate on the journey to Atlantis. Secrets are uncovered, trust is tested but not everyone deals well with the unknown…0 comments0
- Roll Your Own Adventure Apr 19 · 48m 38 // Roar of the DeepDid… you… say… TENTACLE?? It’s time to reckon with the deep when the Kraken comes to call. But is this a fight our adventurers can win? And what is it that the crew of the Undercurrent is hiding? All may not be as it seems, but one thing is certain - if they don’t work out what to do next, Everdeep Drop will be our journey’s end.0 comments0
- 37 // Everdeep DropIt’s time for our adventurers to get back to their posts and leave that nasty sand behind them as the Undercurrent continues its descent down into the cavernous chimney of Everdeep Drop. But as they work to light the way forward, they can’t help but stumble onto secrets still hidden in the dark.0 comments0
- 36 // Sunlight’s BoundarySo you broke the ship you were granted passage on as stowaways with a giant untouchable anvil? Happens to all of us. Best stay out of the way of the captain and the crew until you work out what to do about it. Or, take the Rustle approach! Let’s see which way ends well...0 comments0
- Roll Your Own Holiday Special // 2021See ya 2021. It’s time to farewell the year that was with some holiday cheer! The RYOA crew look back over the last year and try to remember things that happened in it. Plus a musical number from a surprise guest... Special thanks to everyone who submitted something this year: Ollie, Solomon, Emma, Rachel, 1_iamafish_1, Richard, Cait, Aida Zee, Red, Eric, Scott, Kels, Wheatley, Michael, Ria, Michelangelo, Kiara, Jerri, Ian, Sorant the Healer, Laithan, Crystal, Bill bob, Mckenzie, Frankie, Bronk, Luna, Ellie, Davo, Sebastion, Grixxlybear, BoBo, Charlotte, Arron, Christos, Cayenne, Bailey, Charlie, Sammie, Sam, A Really Cool Hat, an Invisible Cat, About 6 or 7 Tigers, and all you other anonymous peeps. We so love each and every one of you and your wonderfully creative minds.0 comments0
- 35 // The Restless SandsThe deck of the Undercurrent begins to look a little worse for wear as our adventures foster a new-found hatred for sand. Mostly because it’s coarse, and rough, and irritating, and it gets everywhere. Also because it’s attacking them. On the upside, there’s a giant friendly crab who helps them fight some skeletons, attacking their weak points for massive damage.0 comments0
- 34 // Wreck's EndThe adventurers take a stab at fighting things other than shambling mounds and scary robots, namely: the ocean, some sand, and a wealth of sunken ships. While Mazj finally gets the leader she’s always wanted and Rustle rescues a fish, Ka’Met and Brynn don their superhero garb and finally become the terrified heroes they were always meant to be.0 comments0
- Roll Your Own Adventure Nov 17 · 1h 8m 33 // Beneath the WavesEveryone’s favourite way to start the day is with soaking wet clothing on a ship that has no indoor heating and smells of a reef, right? Well, lucky for Brynn, Ka’Met, Mazj, and Rustle, that’s how it begins! But how will it end? Probably with some tenuous plans to navigate an underwater ship graveyard and a friendly shark--doo doo doo-doo doo doo.0 comments0
- BONUS // Ten Candles - Part 2 (Halloween Spooktacular 2021)Four figures push through the thickening darkness, convictions crumbling with the world around them as they begin to lose sight of hope, and Londinium begins to fade. The whispers of Them follow, heavy and haunting as they make their way through the abandoned city. And somewhere in the distance, a faint cry for help begins to sound more like a scream.0 comments0
- BONUS // Ten Candles - Part 1 (Halloween Spooktacular 2021)It’s time to celebrate the spooky season with a truly eerie bonus episode. A quiet darkness falls over the starship city of Londinium. Engines that once kept the ship’s towers, parks, and gangway streets alive with light and noise now stopped without warning. While most were asleep, the ship powered down, and the lights went out. Survivors huddled in the darkness pass on rumours of the Them - a force or being undefined, but mentioned only in hushed whispers and terrified tones. But with those rumours, hope. A group of defenders is said to have gathered at the Great Core Park, and there, just maybe, lies safety...0 comments0
- 32 // Learning the RopesWelcome aboard the Undercurrent, due to set sail to the legendary Atlantis. Our adventurers-- sorry --stowaways, will have to earn their keep on this ship, but who will they be apprenticed to? A goblin of few words and a skill for rigging? A cold-blooded fisher and apothecary? A sweet-tempered and patient cook? Or an elf whose people skills are somehow worse than Brynnleigh’s? And wait, did you say they’re headed to the mythical city of Atlantis ?0 comments0
- 31 // High SeasOur adventurers are once again whisked away somewhere new, but it takes a while for them to get their sea legs. Brynnleigh makes everyone question whether or not she’s actually the daughter of a diplomatic nation, Ka’met and Rustle greet the ocean air with wide arms, and Maz’j is uncharacteristically trusting. I guess she has a thing for authority figures… like, say, the Captain?0 comments0
- 30 // MoonlightingBrynnleigh gives Mazj a pep talk before her big date (but we won’t call it that, so Mazj doesn’t panic). Meanwhile, Rustle finally crosses paths with some character growth, but maybe also accidentally joins a cult while he does it? Plus, our adventurers decide that maybe Findal knows more than he’s letting on...0 comments0
- Roll Your Own Adventure Aug 3 · 1h 13m BONUS // Oswald Perigrin's Summer Camp for Wayward AdventurersCelebrate one year of Roll Your Own Adventure with a special bonus episode that sees our adventurers up against high-ropes courses! Curses! More curses! And their most mind-bending enemy yet - each other's shoes?0 comments0
- 27 // The Scrounge 9 - Reunion TourThe pieces fall into place for one of the competing Scrounge teams - but will it be our ragtag crew or someone else taking home the prize? It’s time for the final countdown as our adventurers reunite and the Key to the Sky flies towards the finishing line. Brynn works through some anger issues, Ka’met ponders a potato, Rustle makes a stunning entrance, and Mazj edges towards a high stakes decision with a little help from her friends.0 comments0
- 25 // The Scrounge 7 - Old Friends, New EnemiesMystery! Intrigue! Tea! While Rustle, Ka’met, and Verena prepare themselves for battle with the ever approaching Scrounge team, Mazj and Brynnleigh have a much needed catchup as they try to solve the puzzle of the key chamber and find the Key to the Sky.0 comments0
- Roll Your Own Adventure Apr 15 · 49m 24 // The Scrounge 6 - Many MeetingsWith Mazj headed to the Key to the Sky and the final steps of the Scrounge plan falling into place, it’s time to see if our adventurer’s scheming has paid off. Rustle and Ka’met work with Verena to check up on the other Scrounge teams, Brynnleigh continues her search for Ameliana, and all eyes are on Mazj as she works her magic...0 comments0
- 23 // The Scrounge 5 - Double Party SplitEver had to be in three places at once? One split party not enough? Have we got the solution for you! The double party split gives you 50% more fun! What could possibly go wrong? While Rustle and Ka’met stay with Verena in the Network Operations Center, Mazj starts the next phase of their plan - finding the warden closest to the Key to the Sky. Meanwhile Brynn tries to catch up to Ameliana.0 comments0
- 21 // The Scrounge 3 - Into the FrayThe heat is on (quite literally) as Mazj, Ka’met, and Rustle face off against their first Scrounge team in what quickly turns into a fear-inducing battle. Meanwhile, Brynn is faced with skullduggery of her own as she confronts Reginatus and tries to save Ameliana.0 comments0
- 20 // The Scrounge 2 - Another Door OpensIt hasn’t taken long for plans to be tested as our adventures head further into the Scrounge. Mazj, Ka’met, and Rustle continue to home-alone the team gaining ground behind them, but it looks like the path to the Network Operations Center might not be as clear as they were hoping. Meanwhile, Brynn is faced with some difficult decisions.0 comments0
Podcast hosts
- ryo_adventure
@ryo_adventure
© 2020