Firewatch

31m ·

Firewatch

In 2016, indie studio Campo Santo released their debut title, the narrative adventure game Firewatch. Set in a national forest in the Wyoming wilderness, you play as a fire lookout named Henry. The game beautifully portrays the isolation of the wild, and Henry’s only source of human connection is the voice of his supervisor, Delilah, over a walkie-talkie. In this episode, writer Sean Vanaman and composer/writer Chris Remo revisit the development of Firewatch, in which every aspect of the game was built on the fly.

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  • Evaa22

    Just amazing!

    ·8 likes·
    Sophie

    Love the podcast, good episode and clear audio! Keep these comming

    6 months ago·10 likes·
    Lisaa

    6:00 who is the intro sooo long 😂

    6 months ago·10 likes·
  • Roober54

    Going back trough all the episodes, amazing podcast

    ·1 like·
    Daisyee

    @Mario This podcast is super fun to listen to and motivating, keep those new episodes going

    6 months ago·7 likes·
  • Kimberly

    10:30 --> 20:00 amazing bit

    ·6 likes·
    Lisaa

    @yames check this podcast out its a great one

    6 months ago·2 likes·
    Lisaa

    6:00 who is the intro sooo long 😂

    6 months ago·5 likes·
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